Chapter 66
Chapter 66: Chapter 66: New Staff Requirements (Three
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âThere, there, Monkey, donât cry. Itâs just a game.â
Patting Monkeyâs shoulder, Huang Ping whispered words of comfort.
Watching the protagonistâs final outcome on the screen, Huang Ping also felt somewhat emotional.
The protagonist, now without a left leg, could no longer continue to fight, and his inevitable end was to die of old age in Chang an.
When looking back on his life, he bloomed like an ephemeral flower and shone like fireworks.
Leaving the Protectorate of Anxi for Changâan, this journey took nearly four years of his life, leaving behind a body riddled with scars and a longing for the Protectorate of Anxi.
In Changâan, he was treated like a hero. From the city gates to the imperial palace, countless people clamored to see his face. Artists depicted his entrance to the city in woodblock prints for posterity to admire.
Promotion and nobility, treasures and lands â the emperor bestowed these rewards generously, even publicly praising the return from Anxi and lamenting that he had fulfilled his grandfatherâs longstanding dream.
But for the reinforcements The Nameless most hoped for, the emperor was powerless to provide.
As Huang Ping had said, the Tang Dynasty no longer had the strength to support Anxi.
In the end, this battle-weary veteran passed away in Changâan, still gazing in the direction of the Protectorate of Anxi, reminiscing about the steadfast red willow at the campâs entrance.
Feeling wistful after seeing the final outcome, Huang Ping thought this ending deserved at least 90 points.
After all, the ending was achieved through the combined efforts of three people; three gaming experts playing one game deserved no less than 90 points.
However, seeing the final score, Huang Ping couldnât believe his eyes.
Final score: 82 points.
The average score almost made Huang Ping think Fang Cheng was making a
joke.
Only after repeatedly confirming the score did he confusedly ask, âBoss, is there something wrong with this score?â
âNo, itâs quite fair,â Fang Cheng said. âThis score is based on the real-life deeds of the historical protagonist. The smaller the loss ratio in battle and the more battles participated in, the higher the score. The protagonist ended up losing all his comrades and became disabled himself, so the score is low. However, because you made it to Changâan and completed the final task, there is a base score, resulting in a total of 82 points.
After pondering the scoring criteria, Huang Ping couldnât help but ask, So, youâre saying that the three of us combined didnât perform as well as a real person?â
âYes, thatâs correct.â
The straightforward reply incited a surge of frustration in Huang Ping.
Xiao Douzi was also a bit unhappy, and Monkey wanted to start another round but was stopped by Huang Ping.
Stop making a fuss, everyone. Weâve already dragged on for too long.
Although Boss Fang Cheng didnât object and even mentioned that playing games is part of the planning work, our progress has indeed been too delayed.
âQuiet Cultivationâ is still in its growth phase, and the player base is now substantial enough to hold competitions.
On the Bilibili platform, there are a plethora of live streams, technical streamers are rolling out in droves, and new tactics are emerging every day.
Of course, ordinary players are not without opportunities; a few casual modes allow even those with poor skills to have a great time.
As user numbers and popularity continue to increase, major competitions will inevitably emerge. By then, the gameâs popularity will rise further, and it might even reach the incredible milestone of ten million sales.
Besides, competition from the outside world still exists.
Tianyi has recently taken a back seat, but other game companies have set their sights on the gameplay of âQuiet Cultivation.â
Some major companies have begun to leverage their technology, reboot their companyâs battle royale games, and, like âQuiet Cultivation,â have started to adopt the fantasy genre, ready to compete in this new arena.
There are also studios targeting niche markets, simplifying games as much as possible, and turning them into mobile games.
When a game becomes a big hit, similar competitors will emerge in a short time and engage in intense competition with the original.
Most will perish on the sands, but a rare few will survive and become formidable challengers to the original.
Given the quality of âQuiet Cultivation,â this doesnât seem likely, but what if a competitor also has a game designer as talented as the boss?
After all, miracles are not uncommon in the gaming industry, and no one can say for certain what the future will bring.
Now is not the time to indulge in pleasures (games); itâs imperative to perfect the existing game.
Whatâs worse, we are about to finish work for the day!
Thinking about how they had neglected several days of work, Huang Ping was so annoyed he wanted to slap his forehead.
Huang Ping, oh Huang Ping, how could you let yourself fall so low!
Grabbing Xiao Douzi and Monkey, Huang Ping said to Fang Cheng, âBoss, your game is already highly complete, but some of the prompts are still not detailed enough. So, Iâm planning to prioritize the work and finish this part first. Also, I think we should hire a tester.â
âA tester, huhâŠâ
Game testing is a job in game development where professional testers need to master various test cases and check for bugs in the game in various ways, then report the detailed conditions for triggering them.
But the idea of Fang Chengâs game having a bugâŠ
That seems unlikely.
After all, if thereâs a problem with my game, then surely the mistake isnât with meâitâ s with the world.
Seeing Fang Cheng hesitate, Huang Ping also realized something wasnât quite right.
The bossâs game⊠seems never to have had any bugs.
With a sigh, Huang Ping felt that his boss was just too talented.
Working under such a boss, one must put forth their very best effort and canât afford to fall behind.
So, Huang Ping continued, âForget the tester for now, we need to work on some operational aspects. âQuiet Cultivationâ is doing well, but we can make it even better.â
âThereâs no needâŠâ
âBoss, even fine wines can be overlooked if theyâre in the back alley,â he argued. âI know youâre not interested in money, but players are interested in the game. Plus, good operations can not only increase the gameâs profits but can also more precisely ascertain player needs, allowing us to better understand what the players want.â
These words resonated with Fang Cheng.
For so long, he had been observing player reactions through his own eyes, with inevitable limitations.
If there was an operations team, it would close the gap between him and the players, making it easier to learn their needs, and thus produce better games. This way, he could understand more quickly why games are fun, then comprehend Taoist Heart, and ultimately ascend.
Therefore, he nodded, agreeing with Huang Pingâs suggestion.
Itâs time to recruit some operators.